Goto

Collaborating Authors

 military simulation


Curiosity prototype makers create Mars Rover for Earth

Daily Mail - Science & tech

Finally, a martian rover to call your own. A Polish team of engineers who first created a rover in a NASA contest that eventually led to Curiosity have revealed a remote control, backpack-sized version of their'land drone' designed to be used on Earth. The $1400 'Turtle Rover' has a robot arm that can be remotely controlled, a HD camera for livestreaming, and can have everything from GoPro's to laser mapping attachments added to it. The'Turtle Rover' land drone is built on NASA-inspired suspension and can conquer every terrain and even be submerged under water, making it possible for everyone from researchers to wildlife photographers to explore what might otherwise be inaccessible parts of Earth Its makers boast it can conquer every terrain and even be submerged under water, making it possible for everyone from researchers to wildlife photographers. ''The only real limit is your imagination' are not just empty marketing words we use,' Simon Dzwonczyk, CEO and mechanical designer of Kell Ideas, the maker of Turtle Rover, told DailyMail.com.


Team-aware Robotic Demining Agents for Military Simulation

AITopics Original Links

Although real-world solutions for robotic demining have not as yet been demonstrated, multirobot systems will clearly yield significant benefits over a single robot, given the extremely hazardous nature of the domain [JP1999]. Having multiple robots adds a desirable redundancy to the system, as well as potentially reducing the time required to clear an area if the robots are deployed effectively. In this paper, we describe a software implementation of a multirobot demining system that was deployed as part of a larger multiagent system, AgentStorm, to assist human commanders in command and control scenarios. Simulated robotic demining agents coordinate to breach a path through a minefield; demining is modeled as a distributed optimization problem in which the robots strive to minimize an abstract cost function. Although researchers have drawn comparisons between robot demining and foraging [Goldberg & Mataric1997], path breaching cannot be modeled as a simple foraging task because the goal of the exercise is not to optimize on number of mines removed but to assure coverage of a connected path.


Interchanging Agents and Humans in Military Simulation

AI Magazine

The innovative reapplication of a multiagent system for human-in-the-loop (HIL) simulation was a consequence of appropriate agent-oriented design. The use of intelligent agents for simulating human decision making offers the potential for analysis and design methodologies that do not distinguish between agent and human until implementation. With this as a driver in the design process, the construction of systems in which humans and agents can be interchanged is simplified. The experiences gained from this process indicate that it is simpler, both in design and implementation, to add humans to a system designed for intelligent agents than it is to add intelligent agents to a system designed for humans.